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core&ui: add connection heartbeat
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@@ -383,9 +383,21 @@ export function Connection(
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if (h.prepare) await h.prepare(args);
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// eslint-disable-next-line @typescript-eslint/no-shadow
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for (const { name, target } of h.__subscribe || []) disposables.push(bus.on(name, target.bind(h)));
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conn.onmessage = (e) => h.message?.(JSON.parse(e.data.toString()));
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let lastHeartbeat = Date.now();
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const interval = setInterval(() => {
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if (Date.now() - lastHeartbeat > 40000) conn.close(4000, 'Heartbeat timeout');
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}, 40000);
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conn.onmessage = (e) => {
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if (e.data === 'ping') {
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conn.send('pong');
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lastHeartbeat = Date.now();
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return;
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}
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h.message?.(JSON.parse(e.data.toString()));
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};
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conn.onclose = () => {
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bus.emit('connection/close', h);
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clearInterval(interval);
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disposables.forEach((d) => d());
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h.cleanup?.(args);
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};
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@@ -6,6 +6,7 @@ export * from './components/dialog';
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export { Context, Service, ctx } from './context';
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export { default as AnsiUp } from 'ansi_up';
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export { default as loadMonaco } from './components/monaco/loader';
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export { default as Socket } from './components/socket/index';
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export { default as uploadFiles } from './components/upload';
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export * as redux from 'react-redux';
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export * from './components/zipDownloader';
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@@ -1,23 +1,31 @@
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import ReconnectingWebSocket from 'reconnecting-websocket';
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export default class Sock {
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private sock: ReconnectingWebSocket;
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sock: ReconnectingWebSocket;
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interval: NodeJS.Timer;
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constructor(public url: string) {
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const i = new URL(url, window.location.href);
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if (i.host !== window.location.host) i.searchParams.append('sid', document.cookie.split('sid=')[1].split(';')[0]);
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i.protocol = i.protocol.replace('http', 'ws');
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this.url = i.toString();
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this.sock = new ReconnectingWebSocket(this.url);
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this.sock = new ReconnectingWebSocket(this.url, [], {
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maxReconnectionDelay: 10000,
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maxRetries: 100,
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});
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this.sock.onopen = () => {
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console.log('Connected');
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this.onopen?.(this.sock);
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this.interval = setInterval(() => this.sock.send('ping'), 30000);
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};
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this.sock.onclose = ({ code, reason }) => {
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console.warn('Connection closed, ', code, reason);
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if (code >= 4000) this.close();
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if (this.interval) clearInterval(this.interval);
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this.onclose?.(code, reason);
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};
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this.sock.onmessage = (message) => {
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if (message.data === 'pong') return;
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if (process.env.NODE_ENV !== 'production') console.log('Sock.onmessage: ', message);
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const msg = JSON.parse(message.data);
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if (msg.error === 'PermissionError' || msg.error === 'PrivilegeError') this.close();
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